[SEIJI]Jutsu :: Special Abilities
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[SEIJI]Jutsu :: Special Abilities
SEIJI'S SPECIAL ABILITIES
Incredible Chakra Capacity
Elemental Proficiency
Advanced Nature (KG) Proficiency (Jiton)
Advanced Nature (KT) Proficiency (Kinton)
Kettou Kekkei (Bakuton)
Kekkei Tōta (Kinton)
Added Specialization (Fuuinjutsu)
Godly Strength
Godly Endurance
Quick Hand Seals
Chakra Based
Incredible Chakra Capacity
- Spoiler:
Name: Incredible Chakra Capacity
Rank: S
Requirements: Exceptional Chakra Capacity
Training Requirements: A 2500 word count training post.
Description:
With training and meditation a Shinobi is able to expand their Chakra Reserves, thereby gaining additional chakra.
The Shinobi increases their Chakra Reserves one rank
Elemental Proficiency
- Spoiler:
Name: Elemental Proficiency
Rank: A
Requirements: Must Specialize in Ninjutsu
Training Requirements:
A 2400 word count training post
Description:
Those who are proficient with Elemental Chakra Nature and Elemental Ninjutsu are known as Elementalists. With extensive training, the Jounin-level (or higher) Shinobi is able to go beyond their initial two chakra affinities and learn a third. This allows the Shinobi to expand their arsenal with even more techniques to surprise their opponent with.
Advanced Nature (KG) Proficiency (Jiton)
- Spoiler:
Name: Advanced Nature Kekkei Genkai Proficiency
Rank: A
Requirements: Must have an Advanced Nature Kekkei Genkai
Training Requirements:
A 2800 word count training post for A-rank
Description:
This Special Ability signifies a natural talent for the manipulation of simultaneous elements that allow the user to create their Kekkei Genkai. The Shinobi has gone through extensive training with the Advanced Nature and as such has increased their effectiveness with it. The user's Advanced Nature techniques are substantially more destructive as compared to the same techniques of those not proficient in the art. This Special Ability can only apply to one Advanced Nature Kekkei Genkai.
A-rank - Advanced Nature Ninjutsu become 45% more effective and can be performed faster. Advanced Nature techniques of C-rank and below that are of the same Advanced nature, will have little effect on this Shinobi
Advanced Nature (KT) Proficiency (Kinton)
- Spoiler:
Name: Advanced Nature Kekkei Tōta Proficiency
Rank: A
Requirements: Must have an Advanced Nature Kekkei Tōta
Training Requirements:
A 3200 word count training post for A-rank
Description:
This Special Ability signifies a natural talent for the manipulation of simultaneous elements that allow the user to create their Kekkei Tōta. The Shinobi has gone through extensive training with the Advanced Nature and as such has increased their effectiveness with it. The user's Advanced Nature techniques are substantially more destructive as compared to the same techniques of those not proficient in the art. This Special Ability can only apply to one Advanced Nature Kekkei Tōta.
A-rank - Advanced Nature Ninjutsu become 45% more effective and can be performed faster. Advanced Nature techniques of C-rank and below that are of the same Advanced nature, will have little effect on this Shinobi
Kettou Kekkei (Bakuton)
- Spoiler:
Name: Kettou Kekkei (Dual Bloodline)
Rank: S
Requirements: Must have Elemental Proficiency
Training Requirements:
A 3500 word count training post
Description:
Kettou Kekkei or Duel Bloodline is the Special Ability that allows a Shinobi to have two Advanced Natures through Bloodline Limits. This requires that the Shinobi possess three (3) chakra natures. They must also have trained extensively over a long period of time. The Shinobi must also possess an existing Kekkei Genkai. They are then able to use the teaching and art of simultaneous activation of the previous Kekkei Genkai to gain a second one, and formulate jutsu with the second Advanced Element.
A Shinobi may not have more than two (2) Kekkei Genkai.
Kekkei Tōta (Kinton)
- Spoiler:
Name: Kekkei Tōta (Bloodline Selection)
Rank: S
Requirements: Must have Elemental Proficiency
Training Requirements:
A 4000 word count training post
Description:
Kekkei Tōta or Bloodline Selection is the Special Ability that allows a Shinobi to combine three Chakra Natures, thereby creating an entirely new element. Revered as the most powerful form of a combination element, only a select few Shinobi have ever been able to achieve this level of Advanced Nature Manipulation. This requires that the Shinobi possess three (3) chakra natures. They must also have trained extensively over a long period of time. The Shinobi must also possess an existing Kekkei Genkai. They are then able to use the teaching and art of simultaneous activation of the previous Kekkei Genkai to add the third to the combination, and formulate jutsu with the new Bloodline Selection Advanced Element. However, once they have achieved this technique, their chakra flow harmonizes in such a way so that they are no longer able to fuse their elements in any other way except for the ways in which they are currently able to do so. This simply means that once a Shinobi learns a bloodline selection they are not able to learn any other advanced nature after that. Thus, learning multiple advanced natures beforehand is beneficial.
A Shinobi may only have one (1) Kekkei Tōta
Added Specialization (Fuuinjutsu)
- Spoiler:
Name: Added Specialization
Rank: A
Requirements: Must not already specialize in Eijutsu or Puppetry
Training Requirements:
A 3000 word count training post
Description:
Those who are knowledgeable about Jutsu are able to specialize in more than two categories. With extensive training, the Jounin-level (or higher) Shinobi is able to go beyond their initial two Jutsu specializations and master a third. This allows the Shinobi to expand their arsenal with even more techniques to surprise their opponent with.
Physical Based
Godly Strength
- Spoiler:
- Name: Godly Strength
Rank: A
Physical Requirements:
Must have Incredible Strength
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to become more physically powerful through extensive training. Their overall strength increases by 60%. They can now lift the heaviest of objects including large boulders. They are capable of performing faster assaults with their weapons. The Shinobi can now deliver more powerful physical blows that have the potential to shatter bone.
Godly Endurance
- Spoiler:
- Name: Godly Endurance
Rank: A
Requirements:
Must have Incredible Endurance
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to bare more pain through extensive training. Their overall endurance increases by 40% and they are now remarkably more resilient and twice as hard to take down. The Shinobi is now able to withstand some major injuries for an extended period of time, beyond the point where others would have passed out.
Quick Hand Seals
- Spoiler:
- Name: Quick Hand Seals
Rank: A
Physical Requirements:
N/A
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to perform hand seals faster than before, through extensive training. Essentially, this skill is the practice of moving and manipulating one's hands with expert efficiency, to the point where the human eye cannot follow them clearly. Depending upon the amount of hand seals required for any specific technique, a Shinobi could perform the string of handseals in a matter of seconds. This effectively cuts preparation time for some jutsu in half. Some jutsu may even take mere seconds to utilize. The user may also draw seals and draw and unsheathe weapons faster as well.
Last edited by AaronW on Fri Feb 10, 2012 8:19 pm; edited 8 times in total

AaronW- Admin
- Posts: 250
Join date: 2011-04-26
Age: 23
Location: IN, USA

Re: [SEIJI]Jutsu :: Special Abilities
SEIJI'S JUTSU
Hagane Sasu Shinrin :: Steel Piercing Forest
Jiraikōmoku Jūdan :: Landmine Field Bullet
Domu Mori :: Earth Spike Forest
Kinzokuheki :: Metal Style Wall
Buki Seisaku :: Weapon Creation
Kimu Takinami :: Gold Waterfall Wave
Kimu Hadō Ga Hasai no Jutsu :: Crushing Golden Wave Technique
Bakujūdan :: Explosive Bullet
Doton Kage Bunshin no Jutsu :: Earth Element Shadow Clone Technique
Yomi Numa :: Swamp of the Underworld
Banri Doryūheki :: Earth-Style Wall of Ten Thousand Ri
Katon Kage Bunshin no Jutsu :: Fire Element Shadow Clone Technique
Goemon :: Bath of Boiling Oil
Gian :: False Darkness
Shuriken Kage Bunshin no Jutsu :: Shuriken Shadow Clone Technique
Gogyō Fūin :: Five Elements Seal
Gogyō Kaiin :: Five Elements Unseal
Kinzoku Ketsugō no Jutsu :: Metal Binding Technique
Ōgon Zettai-Teki Shōheki :: Golden Absolute Barrier
Rensa Hibaku :: Chain Bomb
Jiraiken :: Landmine Fist
Doryūdan no Jutsu :: Earth Dragon Bullet Technique
Doryū Taiga :: Earth Flow River
Doryūheki :: Earth Style Wall
Tsuchi Kairou :: Earth Corridor
Kajūgan no Jutsu :: Aggravated Rock Technique
Iwa no Yoroi :: Stone Armor
Karyū Endan :: Fire Dragon Flame Bullet
Rairyūdan no Jutsu :: Lightning Dragon Bullet Technique
Ikazuchi no Jutsu :: Lightning Bolt Technique
Kage Bunshin no Jutsu :: Shadow Clone Technique
Kuchiyose Raikō Kenka :: Summoning Lightning Blade Creation
Konbi Henge :: Combination Transformation
Taikyokuken Wariguriishi :: Grand Ultimate Rock Splitting Fist
Hifūin - Kazekankin Hōshiki :: Fire Seal - Wind Confinement Method
Kaminarifūin - Tsuchikankin Hōshiki :: Lightning Seal - Earth Confinement Method
Kimu Chiri no Kabe :: Gold Dust Wall
Gōrudodasuto-ha :: Gold Dust Wave
Jiraiwana :: Landmine Trap
Retsudo Tenshō :: Tearing Earth Turning Palm
Moguragakure no Jutsu :: Hiding Like a Mole Technique
Dochū Eigyo no Jutsu :: Underground Projection Fish Technique
Dochū Senkō :: Underground Submarine Voyage
Gōkakyū no Jutsu :: Great Fireball Technique
Raishuriken :: Lightning Shuriken
Jibashi :: Electromagnetic Murder
Kuchiyose no Jutsu :: Summoning Technique
Ōkashō :: Cherry Blossom Impact
Tsūtenkyaku :: Heavenly Foot of Pain
Ketatamashii Sai Kikku :: Piercing Rhino Kick
Kechikechi Wariguriishi :: Rock Splitting Fist
Gofū Kekkai :: Five Seals Barrier
Daisan no Me :: Third Eye
Shinjū Zanshu no Jutsu :: Double Suicide Decapitation Technique
Dodageki :: Earth Shot
Moesashi no Jutsu :: Ember Technique
Hibana :: Spark
Shunshin no Jutsu :: Body Flicker Technique
Nyuukon Ikioidzuku no Eiki :: Inner Life Strength
Sōshō Fuuinjutsu :: Generic Sealing Technique
Kawarimi no Jutsu :: Body Replacement Technique
Kakuremino no Jutsu :: Cloak of Invisibility Technique
Bunshin no Jutsu :: Clone Technique
Nawanuke no Jutsu :: Rope Escape Technique
Henge no Jutsu :: Transformation Technique
S-rank
Hagane Sasu Shinrin :: Steel Piercing Forest
- Spoiler:
Name: Hagane Sasu Shinrin :: Steel Piercing Forest
Rank: S
Type: Ninjutsu
Range: Close - Long
Element:
Kinton
Description:
Utilizing his Metal Release Bloodline Selection, Seiji creates a massive amount of steel spikes that erupt upward from beneath and around the target in a fashion similar to his Earth Spike Forest technique. Like the Earth Spike Forest technique, the area of effect of the spikes covers roughly ten square meters. A second before the jutsu takes place, the earth that is affected will crack. The target has the chance to dodge the initial cracking area, but because of the wide area of effect that the jutsu covers, it is hard to escape the jutsu entirely. The spikes range from roughly a meter to four meters in length and are usually three to four meters in width. However, a trait that is specific to the Steel Piercing Forest is Seiji's ability to move and direct the spikes through the ground, causing them to crush, maim, and gouge the opponent if they are caught off guard. This jutsu consumes a significant amount of Seiji's chakra.
Jiraikōmoku Jūdan :: Landmine Field Bullet
- Spoiler:
Name: Jiraikōmoku Jūdan :: Landmine Field Bullet
Rank: S
Type: Ninjutsu
Range: Close - Long
Element:
Bakuton
Description:
Similar to Seiji's Explosive Bullet in the way in which it is utilized, Landmine Field Bullet involves Seiji sending an enormous amount of concentrated chakra through the ground to a long range and then detonating it. However, the difference is in the results of the technique. The chain explosions caused by this technique reach a maximum radius of 8 meters and can thus envelope large amounts of targets. However, because much of Seiji's concentration goes into keeping the chakra condensed as it travels and then detonating it, he cannot control the directionality of the blast and thus resulting debris could strike him or allies. The bullet itself can travel up to a maximum range of 13 meters and once it reaches that range will explode on it's own. However, it can be detonated at any given point before that.
Domu Mori :: Earth Spike Forest
- Spoiler:
Name: Domu Mori :: Earth Spike Forest
Rank: S
Type: Ninjutsu
Range: Close - Long
Element:
Doton
Description:
By performing the required hand seals and then slamming his palms on the ground before him, Seiji creates a massive amount of stone spikes that erupt upward from beneath and around the target(assuming there is some sort of earthen wall present or mountain side). The area of effect of the spikes covers roughly ten square meters. A second before the jutsu takes place, the earth that is affected will crack. The target has the chance to dodge the initial cracking area, but because of the wide area of effect that the jutsu covers, it is hard to escape the jutsu entirely. The spikes range from roughly a meter to four meters in length and are usually three to four meters in width. This jutsu consumes a significant amount of chakra.
A-rank
Kinzokuheki :: Metal Style Wall
- Spoiler:
Name: Kinzokuheki :: Metal Style Wall
Rank: A
Type: Ninjutsu
Range: Close
Element:
Kinton
Description:
Utilizing his Metal Release Bloodline Selection, Seiji creates a large, steel wall by manipulating mineral deposits in the earth below. The wall rises from the ground and can span a length of 10 meters across, and can be as thick as 4 meters. If enough chakra is utilized the wall can reach heights that exceed large buildings. The wall is extremely strong and acts as a barrier that negates most attacks, including strong fire jutsu. However, a very intense fire jutsu would be able to slowly melt the wall and bring down the defense.
Buki Seisaku :: Weapon Creation
- Spoiler:
Name: Buki Seisaku :: Weapon Creation
Rank: A
Type: Ninjutsu
Range: Self / Close - Mid
Element:
Kinton
Description:
Utilizing their Metal Release Bloodline Selection, the user is able to create weapons and tools made of hardened steel and expel them from the mouth. They have the durability of the regular counterparts but can be reformed by the user if broken using only their chakra. The Kinton User has the ability to create katanas, kursarigama, kunai, and shuriken. For the later two, a skilled user may spit these from their mouth as projectiles if they so wish.
Kimu Takinami :: Gold Waterfall Wave
- Spoiler:
Name: Kimu Takinami :: Gold Waterfall Wave
Rank: A
Type: Ninjutsu
Range: Close - Long
Element:
Jiton
Description:
This technique utilizes the Magnet Release to cause a massive amount of Gold Dust to rush towards an opponent in the form of a wave, covering and "drowning" them in an ocean of the Gold Dust. In addition to the wave effect of the technique, the user can control the direction and flow of the Gold Dust, allowing them to attack the targets while they attempt to outrun and evade the wave.
Kimu Hadō Ga Hasai no Jutsu :: Crushing Golden Wave Technique
- Spoiler:
Name: Kimu Hadō Ga Hasai no Jutsu :: Crushing Golden Wave Technique
Rank: A
Type: Ninjutsu
Range: Mid
Element:
Jiton
Description:
Following the success of the Gold Waterfall Wave, the user manipulates the Gold Dust using their Jiton chakra and causes it to compress around the targets trapped within. This compression crushes those trapped within the Gold Waterfall Wave, instantly killing them. The user must be within a close range to the Gold Dust in order to cause the compression.
Bakujūdan :: Explosive Bullet
- Spoiler:
Name: Bakujūdan :: Explosive Bullet
Rank: A
Type: Ninjutsu
Range: Close - Long
Element:
Bakuton
Description:
Seiji channels a concentrated amount of his Bakuton chakra into the ground beneath him, sending it in a single direction with great speed and then detonating it at a spot of his choosing. This effectively acts as a long range bomb that travels through the ground, though in actuality it is his chakra that is traveling as such. The bomb can reach distances of up to 12 meters away before it will no longer be able to be detonated remotely, at which point it will simply detonate once it has reached that radius. However, Seiji may choose to detonate the bomb at any given point before that 2 meter radius is reached. This jutsu creates a small, condensed blast capable of enveloping maybe two targets.
Doton Kage Bunshin no Jutsu :: Earth Element Shadow Clone Technique
- Spoiler:
Name: Doton Kage Bunshin no Jutsu :: Earth Element Shadow Clone Technique
Rank: A
Type: Ninjutsu
Range: Self
Element:
Doton
Description:
A Ninjutsu that uses the Earth Element to create a Kage Bunshin. This Kage Bunshin is no different than the normal Kage Bunshin, except that upon its destruction the clone will turn into its natural earthen state. When the Doton: Kage Bunshin is destroyed, it solidifies where it stands and bursts out radially in the form of many stalagmites. It still requires half of the user's chakra to create such a clone.
Yomi Numa :: Swamp of the Underworld
- Spoiler:
Name: Yomi Numa :: Swamp of the Underworld
Rank: A
Type: Ninjutsu
Range: All (0-10+m)
Element:
Doton
Description:
By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Banri Doryūheki :: Earth-Style Wall of Ten Thousand Ri
- Spoiler:
Name: Banri Doryūheki :: Earth-Style Wall of Ten Thousand Ri
Rank: A
Type: Collaboration Ninjutsu
Required Users: 2+
Range: Close - Long
Element:
Doton
Description:
This is a collaboration technique whereby several earth release users simultaneously perform hand seals and then expel a stream of mud from their mouths, which solidifies into multiple columns of earth. These grow upwards from the ground and together, form a hardened defensive wall.
Katon Kage Bunshin no Jutsu :: Fire Element Shadow Clone Technique
- Spoiler:
Name: Katon Kage Bunshin no Jutsu :: Fire Element Shadow Clone Technique
Rank: A
Type: Ninjutsu
Range: Self
Element:
Katon
Description:
A Ninjutsu that uses the Fire Element to create a Kage Bunshin. This Kage Bunshin is no different than the normal Kage Bunshin, except that upon its destruction the clone will turn into its natural blazing state. When the Katon: Kage Bunshin is destroyed, it explodes radially into a fiery blast. It still requires half of the user's chakra to make such a clone.
Goemon :: Bath of Boiling Oil
- Spoiler:
Name: Goemon :: Bath of Boiling Oil
Rank: A
Type: Collaboration Ninjutsu
Required Users: 2+ :: Maximum of 6
Range: Close - Long
Element:
Katon
Description:
A collaboration technique that utilizes the Katon nature. A fire user will expel a large volume of oil from their mouth, while the second fire user expels a large stream of fire from their mouth, at the oil. This creates a searing jet of flame that is aimed at the enemy. Both user's must time their techniques perfectly and must focus their aiming so as not to cause themselves or allies damage. The range and power of the jutsu can multiply with more Shinobi performing the jutsu.
Gian :: False Darkness
- Spoiler:
Name: Gian :: False Darkness
Rank: A
Type: Ninjutsu
Range: Close - Long
Element:
Raiton
Description:
The user emits lightning in the shape of a spear from his/her mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock, meaning it has a high killing potential. This strong attack can be defended against by an equally strong attack of the same element, however.
Shuriken Kage Bunshin no Jutsu :: Shuriken Shadow Clone Technique
- Spoiler:
Name: Shuriken Kage Bunshin no Jutsu :: Shuriken Shadow Clone Technique
Rank: A
Type: Ninjutsu
Range: Close to Mid (0-9m)
Element:
Non-elemental
Description:
The user creates a numerous amount of shadow clones from one shuriken. This is a technique that combines ninja tools with Ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible. this can be performed with Senbon, Shuriken, or Kunai and other projectile weapons.
Gogyō Fūin :: Five Elements Seal
- Spoiler:
Name: Gogyō Fūin :: Five Elements Seal
Rank: A
Type: Fuuinjutsu
Range: Close
Element:
Fuuin
Description:
This jutsu produces a powerful seal that is used to block or disturb the flow of chakra in a target. The user must make physical contact with the target in order to place the seal on them. Once the seal is completed, the target will become unconscious and unable to fight for a short time. Upon awakening, the will be unable to utilize their chakra properly as this seal disturbs their chakra flow. The seal will not fade away until a full hour has passed. However, it may be removed with the Five Elements Unseal Technique.
Gogyō Kaiin :: Five Elements Unseal
- Spoiler:
Name: Gogyō Kaiin :: Five Elements Unseal
Rank: A
Type: Fuuinjutsu
Range: Close
Element:
Fuuin
Description:
This technique is used to remove seals of up to equal power that are based on an elemental release or a single seal. It cannot remove barriers unless the barrier is based upon a single sealing mark.
B-rank
Kinzoku Ketsugō no Jutsu :: Metal Binding Technique
- Spoiler:
Name: Kinzoku Ketsugō no Jutsu :: Metal Binding Technique
Rank: B
Type: Ninjutsu
Range: Close - Mid
Element:
Kinton
Description:
Utilizing their Metal Bloodline Selection, the user performs a string of handseals and slams their open palm upon the ground. Steel chains erupt from the ground beneath them and rocket toward the opponent. They wrap the opponent up and bind them, holding them still so the user can attack them freely. A skilled user can vary the number of chains from one to eight. The chains can travel no more than 7 meters. This is a perfect technique to aid in assassinations, as the chains fly from the ground with great speed and the user can silently slit the opponents throat once they are bound.
Ōgon Zettai-Teki Shōheki :: Golden Absolute Barrier
- Spoiler:
Name: Ōgon Zettai-Teki Shōheki :: Golden Absolute Barrier
Rank: B
Type: Ninjutsu
Range: Close - Mid
Element:
Jiton
Description:
This jutsu utilizes the Magnet Release to manipulate Seiji's Gold Dust. Seiji creates a flash barrier that involves condensing the Gold Dust and shaping it around himself and any nearby allies. The shape of this barrier can take that of a wall or dome and the jutsu can even be used to solidify existing barriers of other natures such as rock or mud by reinforcing them. The barrier comes up quickly and is condensed with a large amount of Gold Dust. As such, Seiji cannot utilize any other Jiton jutsu will keeping this barrier up. It will take a significantly strong attack to pierce the barrier.
Rensa Hibaku :: Chain Bomb
- Spoiler:
Name: Rensa Hibaku :: Chain Bomb
Rank: B
Type: Ninjutsu
Range: Close - Mid
Element:
Bakuton
Description:
This technique utilizes the Bakuton chakra nature. The user performs 4 handseals and gathers their chakra into one of their feet. Stomping the ground before them, they release the chakra into the ground. Explosions then litter the ground around them, starting at a radius of only 2 meters away. The blasts fan out radially up to a distance of 8 meters. The direction of the blasts are controlled much like the Jiraiken and thus the user negates being impacted by resulting debris.
Jiraiken :: Landmine Fist
- Spoiler:
Name: Jiraiken :: Landmine Fist
Rank: B
Type: Ninjutsu
Range: Close
Element:
Bakuton
Description:
After establishing direct contact with their opponent through a simple punch, the user utilizes Explosion Release to subsequently generate an enormous explosion from the initial point of physical contact. This explosion is powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil is completely negated.
Doryūdan no Jutsu :: Earth Dragon Bullet Technique
- Spoiler:
Name: Doryūdan no Jutsu :: Earth Dragon Bullet Technique
Rank: B
Type: Ninjutsu
Range: Close - Long
Element:
Doton
Description:
An Earth-based Ninjutsu that creates a flowing column of mud before the user. This column takes the shape of a dragon and then rushes toward the opponent. It only lasts for a few seconds after being released. However, upon either colliding with its target or erupting from being dispersed, the mud will harden instantly and slam into the target(s) with concussive force. When used with Earth Flow River, this technique is quite different. It can create a dragon-like head from the flowing mud to fire concentrated mud bullets at an opponent.
Doryū Taiga :: Earth Flow River
- Spoiler:
Name: Doryū Taiga :: Earth Flow River
Rank: B
Type: Ninjutsu
Range: Close
Element:
Doton
Description:
This technique can transform the ground upon which the enemy stands into a river of mud to throw them off balance. The river of mud will carry the opponent away as it begins to harden, encasing them in the mud so as to immobilize them. The user may hasten the hardening process by touching the mud flow and using more chakra to speed the process up.
Doryūheki :: Earth Style Wall
- Spoiler:
Name: Doryūheki :: Earth Style Wall
Rank: B
Type: Ninjutsu
Range: Close (0-5m)
Element:
Doton
Description:
The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and take form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a high-class Shinobi it is possible to create a vast volume of earth.
Tsuchi Kairou :: Earth Corridor
- Spoiler:
Name: Tsuchi Kairou :: Earth Corridor
Rank: B
Type: Ninjutsu
Range: Close - Mid
Element:
Doton
Description:
This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, and close it up to prevent escape.
Kajūgan no Jutsu :: Aggravated Rock Technique
- Spoiler:
Name: Kajūgan no Jutsu :: Aggravated Rock Technique
Rank: B
Type: Ninjutsu
Range: Close
Element:
Doton
Description:
This technique allows the user to petrify whatever or whomever they touch, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight.
Iwa no Yoroi :: Stone Armor
- Spoiler:
Name: Iwa no Yoroi :: Stone Armor
Rank: B
Type: Ninjutsu
Range: Self
Element:
Doton
Description:
This technique causes Earth Chakra to flow through the body and form a skin-deep armor that encases the user. The armor is resembles jagged rocks and stones. The hardness of the armor protects the user from all types of Taijutsu and blunt force damage, while enhancing the user's strength at the same time. Once activated, further chakra must be utilized in order to sustain the armor. A drawback to the armor is that the added weight can severely reduce movement and agility, but an incredible strong person would be able to function at a decent pace. While powerful, it is highly absorbent and thus absorbing too much water will eventually affect the user's mobility and reduce its defensive might. Also, if in a muddy terrain, the user's excess weight can cause them to sink under.
Karyū Endan :: Fire Dragon Flame Bullet
- Spoiler:
Name: Karyū Endan :: Fire Dragon Flame Bullet
Rank: B
Type: Ninjutsu
Range: Long
Element:
Katon
Description:
The user kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful Shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Rairyūdan no Jutsu :: Lightning Dragon Bullet Technique
- Spoiler:
Name: Rairyūdan no Jutsu :: Lightning Dragon Bullet Technique
Rank: B
Type: Ninjutsu
Range: Close - Long
Element:
Raiton
Description:
Utilizing the lightning element, the user produces a large column of lightning in the form of a dragon that will rise out of their body (be it the whole body or just hands) to strike their opponent up to over ten meters away. This dragon lasts only for a few seconds once released, but as it dissolves and loses its form the lightning will strike anything within a five meter proximity of the jutsu with enough force to knock a person over and momentarily stun them due to the powerful electric forces. Similar to its water counterpart, this jutus requires 44 hand seals but is just as deadly in its own right.
Ikazuchi no Jutsu :: Lightning Bolt Technique
- Spoiler:
Name: Ikazuchi no Jutsu :: Lightning Bolt Technique
Rank: B
Type: Ninjutsu
Range: Mid- Close
Element:
Raiton
Description:
Ikazuchi no Jutsu is a Ninjutsu technique utilizing the Lightning Element. The ninja does the necessary hand seals, draws chakra into the chest by inhaling and then immediately exhales. This causes a beam of lightning to be expelled from their mouth through the air toward an opponent. To better manage the lightning the ninja will bring their hand to their mouth to control its duration and accuracy.
Kage Bunshin no Jutsu :: Shadow Clone Technique
- Spoiler:
Name: Kage Bunshin no Jutsu :: Shadow Clone Technique
Rank: B
Type: Ninjutsu
Range: Self
Element:
Non-elemental
Description:
Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person since the clones have the exact same amount of chakra and aren't made from any other substance. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. Any extra chakra the clone has when it disperses is also returned to the original. Because of the manner in which the clones are created, the user must divide their chakra among the clones, potentially using up all of their chakra fairly quickly if the user is low on chakra or makes too many clones.
Kuchiyose Raikō Kenka :: Summoning Lightning Blade Creation
- Spoiler:
Name: Kuchiyose Raikō Kenka :: Summoning Lightning Blade Creation
Rank: B
Type: Ninjutsu
Range: Close
Element:
Non-elemental
Description:
This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand. The ninja tools are thrown with the actual speed of a "flash of lightning", ruining the opponent's outset of the battle, and snatching away the initiative. Furthermore, because the summoned ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics. A total of 100 ninja tools can be stored within any one sealing mark, which can make the efficiency of this technique last longer.
Konbi Henge :: Combination Transformation
- Spoiler:
Name: Konbi Henge :: Combination Transformation
Rank: B
Type: Ninjutsu
Range: Self
Element:
Non-elemental
Description:
An advanced form of the Transformation Technique, the Combination Transformation transforms two users into one being. One user usually provides the chakra while the other performs the necessary hand seals.
Taikyokuken Wariguriishi :: Grand Ultimate Rock Splitting Fist
- Spoiler:
Name:Taikyokuken Wariguriishi :: Grand Ultimate Rock Splitting Fist
Rank: B
Type: Taijutsu
Range: Close (Contact)
Element: Non-elemental
Description: By storing muscle energy the user is able to land blows so hard that they can break stone. This Taijutsu also strengthens the body just before impact so that the user doesn’t damage themselves. It requires Incredible Strength to use.
Hifūin - Kazekankin Hōshiki :: Fire Seal - Wind Confinement Method
- Spoiler:
Name: Hifūin - Kazekankin Hōshiki :: Fire Seal - Wind Confinement Method
Rank: B
Type: Fuuinjutsu
Range: Close (Touch)
Element:
Katon
Fuuin
Description:
This sealing formula was developed by Seiji. After performing the required handsigns, the formula seal appears in black ink upon Seiji's hand. The seal contains various markings centered around the kanji for 'fire' (火) and then begins to radiate a bright-red glow. He then touches any portion of an opponent with this hand which transfers the seal from his hand to the target, upon the spot touched. Once placed upon the opponent it will stay burned into that spot on their flesh until it wears off or is cancelled out with a reverse-sealing method. The seal effectively shuts off the Fūton (wind) nature-transformation of a person's chakra, by causing Katon chakra to seep into the person's chakra network and block the Fūton nature. The effected target cannot manipulate their Fūton chakra and if they attempt to they will feel great pain throughout their body. As a result, any advanced nature that requires the use of Fūton will also produce these same results. The seal will wear off after one hour or can be removed by placing a reverse-sealing formula such as the Gogyō Kaiin :: Five Elements Unseal technique.
Kaminarifūin - Tsuchikankin Hōshiki :: Lightning Seal - Earth Confinement Method
- Spoiler:
Name: Kaminarifūin - Tsuchikankin Hōshiki :: Lightning Seal - Earth Confinement Method
Rank: B
Type: Fuuinjutsu
Range: Close (Touch)
Element:
Raiton
Fuuin
Description:
This sealing formula was developed by Seiji. After performing the required handsigns, the formula seal appears in black ink upon Seiji's hand. The seal contains various markings centered around the kanji for 'lightning' (雷) and then begins to radiate a bright-yellow glow. He then touches any portion of an opponent with this hand which transfers the seal from his hand to the target, upon the spot touched. Once placed upon the opponent it will stay burned into that spot on their flesh until it wears off or is cancelled out with a reverse-sealing method. The seal effectively shuts off the Doton (earth) nature-transformation of a person's chakra, by causing Raiton chakra to seep into the person's chakra network and block the Doton nature. The effected target cannot manipulate their Doton chakra and if they attempt to they will feel great pain throughout their body. As a result, any advanced nature that requires the use of Doton will also produce these same results. The seal will wear off after one hour or can be removed by placing a reverse-sealing formula such as the Gogyō Kaiin :: Five Elements Unseal technique.
C-rank
Kimu Chiri no Kabe :: Gold Dust Wall
- Spoiler:
Name: Kimu Chiri no Kabe :: Gold Dust Wall
Rank: C
Type: Ninjutsu
Range: Mid to Long (5-10+m)
Element:
Jiton
Description:
Using the existing Gold Dust left over from the Gold Dust Wave, the user raises it above them with their chakra to block aerial attacks, acting as a wide spread shield.
Gōrudodasuto-ha :: Gold Dust Wave
- Spoiler:
Name: Gōrudodasuto-ha :: Gold Dust Wave
Rank: C
Type: Ninjutsu
Range: Mid to Long (5-10+m)
Element:
Jiton
Description:
This technique allows the user to manipulate Gold Dust into a huge wave. Because gold is heavier than sand it is able to nullify most sand attacks. The Gold Dust must be provided, as the actual jutsu is the act of using the Jiton chakra to manipulate the Dust.
Jiraiwana :: Landmine Trap
- Spoiler:
Name: Jiraiwana :: Landmine Trap
Rank: C
Type: Ninjutsu
Range: Close - Mid
Element:
Bakuton
Description:
The user pours a small amount of their Bakuton chakra into the ground at a location of their choosing and then suppresses it, thus creating a sort of bomb to be remotely detonated. In order to keep suppressing their chakra the user must stay within 7 meters of the 'bombs' at all times, less they detonate on their own. The user can create as many of these as they can handle, with a very skilled user being able to create entire fields in this manner. With a string of 3 handseals, the user can detonate the bombs at any given moment. However, they will all detonate together, as the jutsu can not remotely detonate only one or part of the set bombs.
Retsudo Tenshō :: Tearing Earth Turning Palm
- Spoiler:
- Name: Retsudo Tenshō :: Tearing Earth Turning Palm
Rank: C
Type: Ninjutsu
Range: Long (10+ m)
Element:
Doton
Description:
This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Moguragakure no Jutsu :: Hiding Like a Mole Technique
- Spoiler:
- Name: Moguragakure no Jutsu :: Hiding Like a Mole Technique
Rank: C
Type: Ninjutsu
Range: n/a
Element:
Doton
Description:
This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground if their are able to sense chakra. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach.
Dochū Eigyo no Jutsu :: Underground Projection Fish Technique
- Spoiler:
- Name: Dochū Eigyo no Jutsu :: Underground Projection Fish Technique
Rank: C
Type: Ninjutsu
Range: n/a
Element:
Doton
Description:
This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention. As such it is a great strategy for a guerilla, and a likely resort, used quite often for things such as personality assassination.
Dochū Senkō :: Underground Submarine Voyage
- Spoiler:
- Name: Dochū Senkō :: Underground Submarine Voyage
Rank: C
Type: Ninjutsu
Range: Mid (5-9m)
Element:
Doton
Description:
After sinking underground by turning it into fluid, the user can close in on the enemy with high speed, by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".
Gōkakyū no Jutsu :: Great Fireball Technique
- Spoiler:
Name: Gōkakyū no Jutsu :: Great Fireball Technique
Rank: C
Type: Ninjutsu
Range: Close - Mid
Element:
Katon
Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame or as a continuous flamethrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique requires more than average chakra reserves.
Raishuriken :: Lightning Shuriken
- Spoiler:
Name: Raishuriken :: Lightning Shuriken
Rank: C
Type: Ninjutsu
Range: Close - Long
Element:
Raiton
Description:
A simple but effective technique. The user charges electricity in their palm, causing sparks to pop and jump around their palm. The electricity takes the shape of a shuriken. Because of the nature of the Raiton chakra, this shuriken will be propelled faster and farther than a normal shuriken and it will also cut deeper and will numb the surrounding tissue of a living target, rendering that limb or portion of the body immobile for a short time.
Jibashi :: Electromagnetic Murder
- Spoiler:
Name: Jibashi :: Electromagnetic Murder
Rank: C
Type: Ninjutsu
Range: Close - Mid
Element:
Raiton
Description:
This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through small rock formations.
Kuchiyose no Jutsu :: Summoning Technique
- Spoiler:
Name: Kuchiyose no Jutsu :: Summoning Technique
Rank: C
Type: Ninjutsu
Range: Self
Element:
Non-elemental
Description:
The Summoning Technique is a Space–Time Ninjutsu that allows the summoner to transport animals or other things across long distances instantly. One method involves just hand seals and blood. With this, before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract can come in the form of a scroll or a tattoo, which is signed in the contractor's own blood and once signed is valid even after the contractors death. After this, they need only perform the hand seals, offer an additional donation of blood (biting the summoner's finger being the most common way to obtain blood), and use the same hand they signed the contract with to summon the creature. The amount of chakra used during the summoning determines how big the summoned creature can be. When an animal is summoned it is transported from its place of residence to the summoner's location. Once summoned, the animal can perform a task or help the user in battle. The summon is not required to help the user, and may be more of a hindrance than an ally. In addition, summons are able to summon their summoner. They may also wear a forehead protector, suggesting a loyalty to only one village. Summoning can also serve as a base for other techniques. Additionally, items can be "summoned" from scrolls. Because the items are not summoned from anywhere, instead only being released from storage, no blood is needed and thus it is not a conventional summoning.
Ōkashō :: Cherry Blossom Impact
- Spoiler:
Name: Ōkashō :: Cherry Blossom Impact
Rank: C
Type: Taijutsu
Range:Close (0-5m)
Element:
Non-elemental
Description:
An immense amount of chakra is kneaded inside the body, and a moment later all of it it is gathered into the fist. That chakra is then released into the target, which does a great amount of damage. With the damage done dependent on the amount of chakra used, it is also possible for a skilled Shinobi to amass it in their fingertip. When the ground is hit it is pulverized into minute pieces by the excess shock, which are then scattered like flower petals, giving rise to the name "Cherry Blossom Impact". Thus, when used on a target, massive damage can be accomplished with just a single blow. A drawback to this jutsu is that such chakra control is taxing on the user if the jutsu is used in succession.
Tsūtenkyaku :: Heavenly Foot of Pain
- Spoiler:
Name: Tsūtenkyaku :: Heavenly Foot of Pain
Rank: C
Type: Taijutsu
Range: Close (0-5m)
Element:
Non-elemental
Description:
A derivative of the Cherry Blossom Impact, this technique is simply a falling axe kick. The user concentrates chakra into their heel instead of their fist, and strikes the enemy. Thus, when used on a target, massive damage can be accomplished with just a single blow. A drawback to this jutsu is that such chakra control is taxing on the user if the jutsu is used in succession.
Ketatamashii Sai Kikku :: Piercing Rhino Kick
- Spoiler:
Name: Ketatamashii Sai Kikku :: Piercing Rhino Kick
Rank: C
Type: Taijutsu
Range: Contact
Element: Non-elemental
Description:
By storing muscle energy the user is able to land kicks much harder than normal people. This Taijutsu also strengthens the body just before impact so that the user doesn’t damage themselves. It requires Advanced Strength to use..
Kechikechi Wariguriishi :: Rock Splitting Fist
- Spoiler:
Name: Kechikechi Wariguriishi :: Rock Splitting Fist
Rank: C
Type: Taijutsu
Range: Contact
Element: Non-elemental
Description:
By storing muscle energy the user is able to land blows much harder than normal people. This Taijutsu also strengthens the body just before impact so that the user doesn’t damage themselves .It requires Advanced Strength to use.
Gofū Kekkai :: Five Seals Barrier
- Spoiler:
Name: Gofū Kekkai :: Five Seals Barrier
Rank: C
Type: Fuuinjutsu
Range: Close - Long
Element:
Fuuin
Description:
This technique creates a barrier around an area by placing four tags with the word "Forbidden" (禁, kin) written upon them, in different locations surrounding a fifth tag that is placed on the location to be protected. The tags can be placed up to 20 meters away from the area that is to be protected so as to hide them from those seeking to remove them. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space. Attempting to destroy anything within the barrier space is 'forbidden'.. Using any kind of physical attack or jutsu in an attempt to destroy something within the barrier is folly, as it will only lead to the reflection of the attack upon the user. To cancel this, it is necessary to search for the five tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it. In addition, the user can booby trap the tags with explosive tags or other traps so that once they are pulled of the trap activates.
D-rank
Daisan no Me :: Third Eye
- Spoiler:
Name: Daisan no Me :: Third Eye
Rank: D
Type: Ninjutsu
Range: All (0-10+m)
Element:
Jiton
Description: With chakra, the user connects an eye made of Gold Dust to their optic nerve, which enables them to know what happens in the artificial eye's field of vision, this is genuinely a third eye for its user. The user can control the size of the eye depending on its use. Its main purpose is spying, since it can form and disperse in any location on command.
Shinjū Zanshu no Jutsu :: Double Suicide Decapitation Technique
- Spoiler:
- Name: Shinjū Zanshu no Jutsu :: Double Suicide Decapitation Technique
Rank: D
Type: Ninjutsu
Range: Close (0-5m)
Element:
Doton
Description:
This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. It was originally used for torture, by cutting into the enemy's neck after it was used.
Dodageki :: Earth Shot
- Spoiler:
Name: Dodageki :: Earth Shot
Rank: D
Type: Ninjutsu
Range: Close - Mid
Element:
Doton
Description:
This jutsu utilizes Earth Chakra to create small pebbles in the user's mouth which are then spit at an opponent in the fashion of a projectile. The stones cannot pierce but could cause major bruising and blunt damage.
Moesashi no Jutsu :: Ember Technique
- Spoiler:
Name: Moesashi no Jutsu :: Moesashi Technique
Rank: D
Type: Ninjutsu
Range: Close
Element:
Katon
Description:
After performing the necessary handseals the user inhales, breathing out several small balls of flame rocket toward the enemy, or roll along the ground. These will merely cause minor burns to an enemy and are best utilized to ignite flammable sources or serve as distractions.
Hibana :: Spark
- Spoiler:
Name: Hibana :: Spark
Rank: D
Type: Ninjutsu
Range: Self
Element:
Raiton
Description:
A very easy Ninjutsu technique of Raiton nature. After a single handseal is produced, a small amount of lightning will coarse through the user’s hands, allowing small sparks to emerge from the tips. The discharged lightning is not enough to cause damage, as this jutsu is intended to simply light certain areas that are otherwise too dark for a Shinobi to see through.
Shunshin no Jutsu :: Body Flicker Technique
- Spoiler:
Name: Shunshin no Jutsu :: Body Flicker Technique
Rank: D
Type: Ninjutsu
Range: Varies
Element:
Non-elemental
Description:
This technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. The different hidden villages have variations of the Body Flicker Technique, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves or sand.
Nyuukon Ikioidzuku no Eiki :: Inner Life Strength
- Spoiler:
Name:Nyuukon Ikioidzuku no Eiki :: Inner Life Strength
Rank: D
Type: Taijutsu
Range: Close
Element:
Non-elemental
Description:
By focusing on their Chakra reserves the user is able to increase the strength of their blows for a short period of time. The length of time is directly proportionate to the user's chakra as well as the strength of the blows they are landing in relation to said chakra. Normally the jutsu lasts about a minute at maximum. There is no outward sign of the technique being used and neither does the user's blows seem to connect with more force than normal. Its quite common for a strong user to put all their force into one blow though it will leave them very weakened.
Sōshō Fuuinjutsu :: Generic Sealing Technique
- Spoiler:
Name: Sōshō Fuuinjutsu :: Generic Sealing Technique
Rank: D
Type: Fuuinjutsu
Range: Self - Close
Element:
Fuuin
Description:
This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a Shinobi can use.
E-rank
Kawarimi no Jutsu :: Body Replacement Technique
- Spoiler:
Name: Kawarimi no Jutsu :: Body Replacement Technique
Rank: E
Type: Ninjutsu
Range: Close
Element:
Non-elemental
Description:
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise.
Kakuremino no Jutsu :: Cloak of Invisibility Technique
- Spoiler:
Name: Kakuremino no Jutsu :: Cloak of Invisibility Technique
Rank: E
Type: Ninjutsu
Range: Close
Element:
Non-elemental
Description:
This technique allows a ninja to take a cloak or a piece of cloth and blend into an object, making them invisible.
Bunshin no Jutsu :: Clone Technique
- Spoiler:
Name: Bunshin no Jutsu :: Clone Technique
Rank: E
Type: Ninjutsu
Range: Self
Element:
Non-elemental
Description:
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. These illusions however have been shown to be easily distinguishable by persons with ocular jutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Nawanuke no Jutsu :: Rope Escape Technique
- Spoiler:
Name: Nawanuke no Jutsu :: Rope Escape Technique
Rank: E
Type: Ninjutsu
Range: Self
Element:
Non-elemental
Description:
A basic technique taught at the Academy. It allows a ninja to free themselves using chakra if they have been tied up.
Henge no Jutsu :: Transformation Technique
- Spoiler:
Name: Henge no Jutsu :: Transformation Technique
Rank: E
Type: Ninjutsu
Range: Self
Element:
Non-elemental
Description:
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Shinobi Academy, and most Shinobi know this jutsu. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Last edited by AaronW on Sun Feb 12, 2012 3:05 pm; edited 1 time in total

AaronW- Admin
- Posts: 250
Join date: 2011-04-26
Age: 23
Location: IN, USA

Re: [SEIJI]Jutsu :: Special Abilities
SUMMONS
Rank: A
Chakra Nature:
Doton
Description:
Akakame is one of (if not the) largest tortoise ever recorded. He stands as tall as the Tsuchikage's tower in Iwagakure and is half the width of the village itself. Suffice to say he is not comfortable being summoned in close quarters. Though large he is actually quite nimble for his size. The tortoise is nearly 500 years old and even then he is not considered to have reached old age within his clan. His shell is a rustic orange and brown color with flecked, yellow spots adorning nearly every inch of it. His flesh is of a dark earthen tone. His eyes are of a deep green hue. Akakame's personality is rather tone down compared to the rest of the Tortoise summons of the Ishida Clan. He is not one to be brash nor does he speak that often. He is rather reserved and merely lends a hand during combat or other situation that he is summoned for rather than give any sass to the summoner. He is willing to listen to those he has worked with before but refuses to be sign as an underling. Thus in the case of Seiji, they treat each other with mutual respect and are more akin to friends than summoner and the summoned.
Jutsu:
Yomi Numa :: Swamp of the Underworld
Banri Doryūheki :: Earth-Style Wall of Ten Thousand Ri
Domu :: Earth Spear
Konbi Henge :: Combination Transformation
Dorojūdan :: Mud Bullet
Shunshin no Jutsu :: Body Flicker Technique
Rank: B
Chakra Nature:
Suiton
Description:
Tochikame is much smaller than his father, standing in at only 10 feet in height and a width of 7 feet. His appearance is nearly the same save for his light skin as opposed to his father's dark. They share the same shell pattern and color. Yet they also have many differences. To start with, Tochi possess the Suiton chakra nature rather than the Doton nature. He is also entirely different in terms of personality. Where Akakame is reserved, Tochikame is out-spoken and brash which makes him a rather good fit for Seiji. Tochikame will have no qualms about taunting an opponent in battle and sometimes he can be rather annoying with his constant talking. Yet all the same Tochi is determined to do his best for the summoner and for his own clan. He will listen and work with those who have proved themselves to him previously but acts rather stuck up to new summoners.
Jutsu:
Suijinheki :: Water Encampment Wall
Bakusui Shouha :: Bursting Water Collision Waves
Mizu no Tatsumaki :: Tornado of Water
Konbi Henge :: Combination Transformation
Teppōdama :: Gunshot
Mizuame Nabara :: Syrup Capture Field
Mizubitashi :: Drench
Shunshin no Jutsu :: Body Flicker Technique
ALDABRA GIANT TORTOISE
Akakame
Akakame
Rank: A
Chakra Nature:
Description:
Akakame is one of (if not the) largest tortoise ever recorded. He stands as tall as the Tsuchikage's tower in Iwagakure and is half the width of the village itself. Suffice to say he is not comfortable being summoned in close quarters. Though large he is actually quite nimble for his size. The tortoise is nearly 500 years old and even then he is not considered to have reached old age within his clan. His shell is a rustic orange and brown color with flecked, yellow spots adorning nearly every inch of it. His flesh is of a dark earthen tone. His eyes are of a deep green hue. Akakame's personality is rather tone down compared to the rest of the Tortoise summons of the Ishida Clan. He is not one to be brash nor does he speak that often. He is rather reserved and merely lends a hand during combat or other situation that he is summoned for rather than give any sass to the summoner. He is willing to listen to those he has worked with before but refuses to be sign as an underling. Thus in the case of Seiji, they treat each other with mutual respect and are more akin to friends than summoner and the summoned.
Jutsu:
A-Rank
B-Rank
C-Rank
D-rank
___________________________________________________________________________________________________________________________________
Tochikame
Tochikame
Rank: B
Chakra Nature:
Description:
Tochikame is much smaller than his father, standing in at only 10 feet in height and a width of 7 feet. His appearance is nearly the same save for his light skin as opposed to his father's dark. They share the same shell pattern and color. Yet they also have many differences. To start with, Tochi possess the Suiton chakra nature rather than the Doton nature. He is also entirely different in terms of personality. Where Akakame is reserved, Tochikame is out-spoken and brash which makes him a rather good fit for Seiji. Tochikame will have no qualms about taunting an opponent in battle and sometimes he can be rather annoying with his constant talking. Yet all the same Tochi is determined to do his best for the summoner and for his own clan. He will listen and work with those who have proved themselves to him previously but acts rather stuck up to new summoners.
Jutsu:
B-Rank
C-Rank
D-rank

AaronW- Admin
- Posts: 250
Join date: 2011-04-26
Age: 23
Location: IN, USA

Re: [SEIJI]Jutsu :: Special Abilities
Character Name: Seiji :: Nidaime Tsuchikage
Rank: Kage
Type of Training: Jutsu
Link to Custom:
Addition Name:
Training Thread Link:
Rank: Kage
Type of Training: Jutsu
Link to Custom:
Addition Name:
- Hifūin - Kazekankin Hōshiki :: Fire Seal - Wind Confinement Method
- Kaminarifūin - Tsuchikankin Hōshiki :: Lightning Seal - Earth Confinement Method
Training Thread Link:

AaronW- Admin
- Posts: 250
Join date: 2011-04-26
Age: 23
Location: IN, USA

Re: [SEIJI]Jutsu :: Special Abilities
Training Approved
___________________________________________________________________________________________________________________________________________

Keitaro Yamada :: Elite Jounin :: Arsenal :: Theme
Fei Sanjuro :: Kazekage :: Arsenal :: Theme

gundamoutlaw- Admin
- Posts: 180
Join date: 2011-04-26
Age: 24
Location: United States, Virginia
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